Moving water texture In Blender

vjghkghkhl
Advertisement Continue To Read Below

Step 1) Start by opening the blender.

Screenshot%2B2021 09 12%2B192030
Advertisement Continue To Read Below

Step 2)  Delete all the objects (A to select all and delete to delete all the objects)

Screenshot%2B2021 09 12%2B192052

Step 3) Add a plane and scale

Screenshot%2B2021 09 12%2B192125

Step 4) Go to the shading layout then add new material.

Screenshot%2B2021 09 12%2B192218
Advertisement Continue To Read Below

Step 5) Add two new nodes 1st Musgrave texture 2nd Bump (you can also use noise texture in place of Musgrave texture)

Screenshot%2B2021 09 12%2B192611

Step 6) Connect the Musgrave texture to the height of the bump node, and bump to the normal in principal bsdf.

Screenshot%2B2021 09 12%2B192704
Advertisement Continue To Read Below

Step 7) Increase transmission and decrease roughness in principal bsdf

Screenshot%2B2021 09 12%2B192832

Step 8) Increase scale in Musgrave Texture. 

Screenshot%2B2021 09 12%2B193130

Now you have completed the river material, and you can place any object into this river material to see how good it looks.

Now set Musgrave texture to 4d from 3d and when you change w slider you will get water moving effect.

Screenshot%2B2021 09 12%2B194733
Advertisement Continue To Read Below
Advertisement Continue To Read Below