How to Make a Realistic Metal Texture in Blender

Realistic Metal Texture in Blender
Advertisement Continue To Read Below

Achieving realistic metal can be a little bit tricky, but I will try to simplify the process of making a realistic metal texture in Blender.

Step 1: Create a new texture.

AVvXsEg237hMCF utafif7wh8w4cM6nLijUcxfl6ongWOKTy83wwu8Rm5m11y XWWXj7iFFR28CgutsR4no 4HoIVEjjxGGhOs5CztxaLBbjTUaooVvONO8hO UVDJrk H
Advertisement Continue To Read Below

Step 2: Increased Metallic Slider

AVvXsEg5wkEs9YPXOUS79D8x dRYHi5daIoq9orsF4Buob13B2ZHWBIkgsYS7sWtEivq6o9ol2zrHv4mhCs3BWARx60RbOWEUm4bfJBjY6ord9rNPdZd126mMz6DKT PZzhDquLnxagw7zQf hjzKOEU6NYh CGpPkthpSgydHSZMRrNZFpfIywb25EAp2aLvQ=s16000

Now you can see the material turning metallic, but it still doesn’t look realistic because it has no texture to it.

Step 3: Add Bump Node and Noise Texture.

AVvXsEha6D4bj0IhI9wH1bGkBciQ ioZdNKma98yf0AkDtFwccvWclCPG fs3SfI3kjxeOF5fHVeF2DbUHEGugNUPGSs5AEhmnsDTM2s9Gx7SqbrMq5pgs4jRFHbME6cvmPlVaLrFISdx0avCCkqGy LlEPbOUwnfXe1pmImOT36 IlDlM34nttUCVVPmGULeA=s16000

Step 4: Connect the Fac to the Hight and the Normal to the Normal.

Advertisement Continue To Read Below

Step 5: Increase scale and detail in noise texture

AVvXsEiaYyZkZT1Ciqvxv33QxSN6EFu SpXxNJ6rUQ SoqQJ

Step 6: Duplicate noise texture (Shift + D to duplicate nodes).

image
Advertisement Continue To Read Below

Step 7: Connect the noise texture’s fac to the noise texture’s vector.

AVvXsEgUmsk2Ln6d9psRMCkSLzzHMgngyRDNkNLCX1IY0z q1lUrUgNUL b6IoMNztgA bmFtl81QIqv qRkKHXCdYAjWgEK9tWHjiwYDUIAXC f1YVOF9p RoIj8BJtI2mB 7pC1Ok7kxAZJCIzuwWLVZQjbamIutV8gSUuRuGOp1UKVRRRktKSOU9JP CVFQ=s16000
Advertisement Continue To Read Below
Advertisement Continue To Read Below