Best Software for Making 3D Anime

Prajyot
5 Min Read

When it comes to creating professional-quality 3D anime, having the right tools is crucial. There are many software options available, each with its own set of features and capabilities.

In this article, we will review some of the best software options for making 3D anime, including their strengths and weaknesses, to help you choose the right software for your project.

1. Blender Eevee

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Blender is a free, open-source 3D animation and modeling program used to produce 3D models and animations in the anime industry. It has an NPR render engine built in that can be used to create anime. There are a variety of blender add-ons available that take’making anime in blender’ to a whole new level.

It’s been utilized in a number of major anime series before, notably “Osuma ranking.” Kharah Studio also uses Blender for its anime series.

Price: Free

2. Blender Goo

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Blender Goo is a blender version designed for making 3D anime. It contains multiple nodes that will assist you in creating an anime shader as well as other effects such as rim light and VFX inside Blender’s eevee renderer, and it allows users to create and manipulate anime-like materials.

It has very anime-like light interaction. But you have to keep in mind that it is not a completely free version; rather, you have to join his Patreon to get this build, or else you will have to compile it yourself. which is totally worth it if you seriously want to make high-quality 3D anime.

It also include variety of anime like visual effects which can make your anime look very anime.

Price: Free, but you will have to compile it

3. Vroid studio

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VRoid Studio by Pixiv is a free, user-friendly 3D character creation software. It allows users to design and modify their own anime 3D characters, including the character’s appearance, dress, and accessories.

This strong software can be used to make anime-like characters for anime creation. The software also has character posing and animation capabilities, as well as a basic timeline for creating simple animations.

After you’ve finished creating your character, you can export it to other 3D tools to continue working on your anime.

Price: Free

4. Metasequoia

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Metasequoia is a 3D modeling software tool used to produce 3D models for anime and other forms of media. It comes with a number of basic modeling tools and capabilities. It was created in Japan and has appeared in numerous anime series.

Overall, Metasequoia is a solid 3D modeling software, but the user interface is outdated and clumsy. It can only be used to create simple 3D models for use in anime. Because of its simple interface and basic modeling and animation tools, it is an excellent choice for beginners.

5. Unreal Engine

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Forget just games! Unreal Engine, the graphics powerhouse behind stunning titles like Fortnite and Final Fantasy VII Remake, is secretly an anime powerhouse in the making.

While traditionally known for its real-time rendering magic in games, Unreal Engine’s versatility is taking it to the big screen. Movies, VFX, and even breathtaking cinematics are all within its grasp. And guess what? Rendering time is practically a non-issue thanks to its real-time nature.

But what about anime? Well, the line between game and anime visuals is blurring, especially with titles like Genshin Impact pushing the boundaries. So, incorporating anime aesthetics into, say, a 3D anime movie, isn’t as big a leap as you might think.

The Unreal Engine community is already buzzing with innovative ways to achieve this anime magic. From custom shaders that mimic cel-shading to plugins that streamline expressive character animation, there’s a wealth of tools and techniques at your fingertips.

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By Prajyot
Prajyot Kumar is a talented 3D artist with experience in game development and environment design. He has worked as a freelancer for several years and is skilled in creating detailed and realistic 3D models. Prajyot is passionate about designing immersive environments and is always seeking out new challenges to push his creativity.